Past Events

  • October 9th, 2014: Scripps Calendar 2015!
  • Vote for your favorite images for the 2015 Scripps Calendar! Although we think our image from DEEP is the best, be sure to check out all the other amazing photos!


  • October 2nd, 2014: DEEP featured in the UCSD Alumni Magazine!
  • Check out the article about DEEP in September's UCSD Alumni Magazine (Page 10)! An online version is also available!


  • September 30th, 2014: Game day at the Birch Aquarium!
  • SIOGAMES hosted a Game Day event at the Birch Aquarium for instructors and volunteers with the Quake Catcher game!

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  • September 18th, 2014: Behind The Scenes Tour!
  • A Behind The Scenes Tour of SIO and SIOGAMES was a popular item at the San Diego River Park Foundation’s Anniversary Party silent auction. The top bidder will bring 10 people on the half-day tour!


  • September 1st, 2014: The Game of Curiosity
  • Our recent article "The Game of Curiosity: Using Videogames to Cultivate Future Scientists" was tagged by Seismological Research Letters as one of the Most-Read Articles during August 2014.


  • August 18th, 2014: DEEP 1.22 Changelog:
  • Updated:

  • -Credit roster to include our new play testers!

  • Fixed:

  • -Minor fixes to update the PC version with the Xbox 360 version.


  • August 15th, 2014: DEEP Published
  • Great news! DEEP is now available on the Xbox 360 Marketplace! Search for "DEEP" in the Indie game category! Although the Xbox 360 version offers the intended graphical quality we wanted for our users, the PC version will still be available here.


  • August 5th, 2014: Our Future, Our 2050
  • We had a large presence at the San Diego Foundation's Solution Series Event "Our Future, Our 2050". Attendees at the event had the option to play our DEEP game, our new iPad Classroom Countdown game, or create an art masterpiece at the Algae Press table.

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  • August 1st, 2014: Birch Summer Camp
  • Campers in the "So you want to be an oceanographer" summer camp at the Birch Aquarium had the opportunity to pilot an underwater vehicle in the DEEP XBox 360 game.

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  • July 23rd, 2014: Intertribal Youth Group Visit
  • SIO Games hosted high school students in the San Diego based Intertribal Youth Group program. During the visit, five new highscores were made in the DEEP game and students helped design computerized music with help from SIO games new collaborator Sebastian Le Bras from Stanford.

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  • July 18th, 2014: Demos at the Birch Aquarium
  • Check out our summer camp demos at the Birch Aquarium starting today! Campers will learn about being an Oceanographer by playing our XBOX educational videogame DEEP!


  • July 9th, 2014: ACTivate Computational Thinking summer academy
  • In collaboration Cal State University of San Marcos, SIO Games co-hosted a summary teacher academy for teachers in the San Diego region. Invited speaker Dominique Barns led a field trip to the Kelp Tanks at the Birch Aquarium at Scripps and provided supplies for every teacher to create their own Algae Press artwork.

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  • June 22nd, 2014: Scripps Family Days
  • SIO Games was showcased at Scripps Family Days where more than 75 members of the Scripps family, descendants of E.W. and his offspring, gathered to enjoy a day of play.


  • June 14th, 2014: Quake Catcher in Germany
  • If you happen to be in Potsdam Germany check out the German translated verison of Quake Catcher at this event hosted by our overseas collaborators!


  • May 28th, 2014: We presented at the WPO event!
  • We showed off our games at the World President's Organization event!

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  • May 14th, 2014: Algae Press
  • Check out our fellow collaborators at Algae Press!


  • May 9th, 2014: My Strangest Stranger
  • We were was selected to create an auditory representation of seismic waves for an art installation at the University Art Gallery at the University of California, San Diego.

  • UC Art

  • May 8th, 2014: Help test DEEP 1.20
  • We are preparing for the Xbox Marketplace release of DEEP and we can use your help!

  • Download the newest 1.20 version of DEEP. If you find any bugs let our programmer know and we'll add you in our game credits!


  • May 8th, 2014: DEEP 1.20 Changelog:
  • New:

  • -The previously locked Coral Level!

  • -A "Continue" feature.

  • -Menu additions and improvments.

  • -General gameplay improvments.

  • Fixed:

  • -Minor gameplay issues.


  • May 7th, 2014: Quake Catcher 1.14.14 Changelog:
  • Known Issues:

  • -Testing out new ways to encourage players to spread out sensors.

  • New:

  • -Faster player movement controls.

  • -Game Credits!

  • -General gameplay optimizations.

  • Fixed:

  • -Tutorial crash.

  • -Sensors not placed correctly on results map.


  • April 17th, 2014: More details on the TRInet Challenge win
  • Scripps Institution of Oceanography released a detailed story on Debi's win earlier this month!


  • April 2nd, 2014: Debi Kilb wins the Audience prize at the TRInet Challenge
  • Congratulations to Debi Kilb for winning the Audience prize in the finals of the TRInet Challenge!

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    TRInet_1

  • March 27th, 2014: Marshall Middle School: 6th grade math & social studies
  • Sixth grade students at Thurgood Marshall Middle School were awe-struck by the goofy action photos of themselves taken during the Quake Catcher Kinect game.

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  • March 13th, 2014: Marshall Middle School: 6th grade math & social studies
  • The SIO GAMES team was deemed the ‘blue jean scientists’ by the Marshall Middle School 6th graders. During the two hour outreach event the students enjoyed hands-on seismology and the Quake Catcher Kinect game.

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  • March 10th, 2014: Playtest DEEP on the Xbox 360
  • We are working hard to publish DEEP on the Xbox 360 marketplace.

    If you're a member of Xbox LIVE Indie Games, playtest it here before we begin the release process!


  • March 10th, 2014: DEEP 1.19 Changelog:
  • Known Issues:

  • -Coral level currently unavailable.

  • New:

  • -Adjustable screen scaling.

  • -A "Continue" feature.

  • Fixed:

  • -Gameplay menu issues.

  • -Audio bugs for gameplay tips.


  • February 21st, 2014: SIO Games is a semifinalist in the TriNet Challenge
  • We were selected as a semifinalist in the Social Entrepreneurship track of the TriNet Challenge competition!


  • February 18th, 2014: SIO Games was featured in the San Diego Union-Tribune
  • We were featured in the San Diego Union-Tribune!


  • February 9th, 2014: DEEP received a Honorable Mention
  • After entering the National Science Foundation Visualization Challenge, DEEP received a honorable mention

  • It was even featured in the web magazine Science! Check out the details here!


  • February 8th, 2014: DEEP 1.18 Changelog:
  • Known Issues:

  • -Coral level currently unavailable.

  • New:

  • -Menu improvements.

  • -Elevator lift effects.

  • Fixed:

  • -Simplified Elevator removal sequence.


  • December 2013
  •      We were at the American Geophysics Union Convention giving a presentation on educational games and giving demos of DEEP
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